radeonsi: vs load input re-calculate vertex index after culling
authorQiang Yu <yuq825@gmail.com>
Tue, 5 Jul 2022 07:15:16 +0000 (15:15 +0800)
committerMarge Bot <emma+marge@anholt.net>
Tue, 6 Sep 2022 00:35:36 +0000 (00:35 +0000)
commit86832964cf26228427bbde3f1c60a5df040e312a
tree5e3aa3da7f61a5aa838069cc078a4b3ca28a2c15
parent1d7e9203d067c5557f3a7e495ce7baa5c92b68f2
radeonsi: vs load input re-calculate vertex index after culling

After culling, vertices are repacked, we overwrite the original
vertex_id/instance_id, so vertex index for each thread need to
be re-calculated.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17455>
src/gallium/drivers/radeonsi/si_shader_internal.h
src/gallium/drivers/radeonsi/si_shader_llvm.c
src/gallium/drivers/radeonsi/si_shader_llvm_vs.c