Add gl_ClipDistance in fragment shader
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 7 Apr 2010 23:47:44 +0000 (16:47 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 7 Apr 2010 23:49:25 +0000 (16:49 -0700)
commit8645a955fc5fc6a8969ceade7a67390798ed6f74
tree3d0429fdae93ce5c2279e3da6db96a08958fcbd8
parent8c46ed24906ee10dd2f2cfaf4cf9803eca1ba523
Add gl_ClipDistance in fragment shader
ir_variable.cpp