Use enclosing int rect for picture shader tiles
authorfmalita <fmalita@chromium.org>
Mon, 29 Feb 2016 17:18:31 +0000 (09:18 -0800)
committerCommit bot <commit-bot@chromium.org>
Mon, 29 Feb 2016 17:18:31 +0000 (09:18 -0800)
commit85c6f9849ed72f859680e93e7d24e3f61ff280f9
treed5305b927d7b09523469c494a37e03748d3456c1
parent69f938f7a17e8621825d3535dd064c4a4dff71d0
Use enclosing int rect for picture shader tiles

To avoid rounding to zero for very small tiles.

BUG=chromium:590447
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1749763002

Review URL: https://codereview.chromium.org/1749763002
src/core/SkPictureShader.cpp