Create geometry shader modules in vulkan when using geom shaders
authorGreg Daniel <egdaniel@google.com>
Mon, 8 May 2017 16:10:12 +0000 (12:10 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Tue, 9 May 2017 19:30:19 +0000 (19:30 +0000)
commit852d7155ddb212418b20ba5a81b3001fa9380471
tree2d89f2211393da75db5fdc9237d16f95b4832068
parentab8ce1a5ae0a0c87cb127634b9bdb94f3a17cec8
Create geometry shader modules in vulkan when using geom shaders

Looks like this was left off the original vulkan Geo shader change.
Bug: skia:
Change-Id: Iec1c09d6d7b347147e4237bad3e6b3eb4684154e
Reviewed-on: https://skia-review.googlesource.com/15813
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
src/gpu/vk/GrVkPipelineStateBuilder.cpp