When parsing Vulkan GLSL, suggest gl_VertexIndex/gl_InstanceIndex instead of gl_Verte...
authorCort Stratton <cdwfs@users.noreply.github.com>
Thu, 30 Jun 2016 19:51:10 +0000 (12:51 -0700)
committerCort Stratton <cdwfs@users.noreply.github.com>
Thu, 30 Jun 2016 19:51:10 +0000 (12:51 -0700)
commit85028e146914290bf68a8243ee8dc7f696356d59
treebac33561b6610044ccf976d02ba2b646e5ab8cde
parentaf151f964f2bda950ce2bcc2f6ab195ece8ceb21
When parsing Vulkan GLSL, suggest gl_VertexIndex/gl_InstanceIndex instead of gl_VertexID/gl_InstanceID.
glslang/MachineIndependent/ParseHelper.cpp