Batch all circular rrects together
authorjvanverth <jvanverth@google.com>
Mon, 29 Aug 2016 17:16:40 +0000 (10:16 -0700)
committerCommit bot <commit-bot@chromium.org>
Mon, 29 Aug 2016 17:16:40 +0000 (10:16 -0700)
commit84839f6fb3d0de9088be3d53e81df195331ed1c9
treef6ce5ff73ee2aee5231098af50bb1ffa4f2f3cff
parent1748432796116bc942dbf3922c97b5220237e733
Batch all circular rrects together

When possible, this change will place all circular rrect
types in the same batch. If the batch is all fills, we
use the fill shader, otherwise we use the stroke shader.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2283973002

Review-Url: https://codereview.chromium.org/2283973002
src/gpu/GrOvalRenderer.cpp