gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords.
authorBrian <brian@i915.localnet.net>
Mon, 25 Feb 2008 21:48:31 +0000 (14:48 -0700)
committerBrian <brian@i915.localnet.net>
Mon, 25 Feb 2008 21:48:31 +0000 (14:48 -0700)
commit846b7fbc6c9cbd57eed01bd04b1da73109935091
treede7753d7264332f8e778896ee49930af67816b22
parentc037b4d45a551dc7b7dd33950c2e8df60449061c
gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords.

We now produce the correct 915 vertex layout regardless of the order in
which fragment shader inputs are declared.
src/gallium/drivers/i915simple/i915_state_derived.c