version in glb header is stored as uint32_t
authorDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Wed, 9 Aug 2017 15:07:08 +0000 (11:07 -0400)
committerDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Wed, 9 Aug 2017 15:09:43 +0000 (11:09 -0400)
commit83bfa61f8d213bcf2b860d5bbb18b76834800ff9
treea06d2e00fa95ccd5d2502fcffbb4e1d99ee1db81
parent7a4a32625cd788ee4326f00f368eeb7f5c544885
version in glb header is stored as uint32_t

Validator complains about `1` not being a valid version, however.
code/glTF2Asset.h
code/glTFAsset.h