Add image format in 2d_view_of_3d compute tests
authorGraeme Leese <gleese@broadcom.com>
Thu, 23 Jun 2022 11:56:24 +0000 (12:56 +0100)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Fri, 15 Jul 2022 17:05:09 +0000 (17:05 +0000)
commit83b24d835035901bd66cae85ec953504d59bce67
treec761de398ae51654a6815103758ad4b2c4535b57
parentb53caf900c238a6fa3b30c46a4b4b696661bf20f
Add image format in 2d_view_of_3d compute tests

The fragment version of these tests was already giving the format in the
shader, so adding it for the compute variant means that the test can run
on cores that don't support StorageImageWriteWithoutFormat.

Components: Vulkan
Affects: dEQP-VK.pipeline.*.image_2d_view_3d_image.compute.*

Change-Id: I34f4deace5ba4fbcb6e669a98dc3314ddd6b7ef5
external/vulkancts/modules/vulkan/pipeline/vktPipelineImage2DViewOf3DTests.cpp