SPIR-V assembly tests require Invocations in Geometry shaders
authorJuan A. Suarez Romero <jasuarez@igalia.com>
Tue, 2 Jul 2019 13:55:01 +0000 (15:55 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 5 Jul 2019 07:32:15 +0000 (03:32 -0400)
commit8397af79731130aa4e47f2e0607478d6db91c3e3
tree7c5b60706c00254816c060d77e98089d9974a838
parent11960d0cc5bcc2d0e028b87568f7b5973f8cb9bb
SPIR-V assembly tests require Invocations in Geometry shaders

Validation layers are complaining about the lack of Invocation count in
several of the geometry spirv assembly tests.

Affects: dEQP-VK.spirv_assembly.instruction.graphics.*_geom

Components: Vulkan

VK-GL-CTS issue: 1862

Change-Id: I3c3f44574bef0ad2d61b27f0b3d94f9e24924a92
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmGraphicsShaderTestUtil.cpp