[EvasGL] Fix the bug when use prerotate 23/132823/3
authorhuiyu.eun <huiyu.eun@samsung.com>
Thu, 8 Jun 2017 01:54:40 +0000 (10:54 +0900)
committerGerrit Code Review <gerrit@review.ap-northeast-2.compute.internal>
Wed, 14 Jun 2017 07:26:02 +0000 (07:26 +0000)
commit83452f14b377fadd6acc28535afc719d1eef021f
tree48b747b253a05ae91dab35a6afd73fbd37b0ab38
parenteaf0a08ded0fdbd0f33b2e49238211562e2bbdb0
[EvasGL] Fix the bug when use prerotate

- Modify Environment Variable : EVAS_GL_PREROTATION_DISABLE
- When use prerotate, ob->rot is always zero

Change-Id: Ie059b65b42db681010308a99abf1f33ea0612f88
Signed-off-by: huiyu.eun <huiyu.eun@samsung.com>
src/modules/evas/engines/wayland_egl/evas_wl_main.c