gl/meson: add support for using bundled headers in a subproject
authorMatthew Waters <matthew@centricular.com>
Wed, 6 Jun 2018 07:27:15 +0000 (17:27 +1000)
committerMatthew Waters <matthew@centricular.com>
Thu, 7 Jun 2018 04:15:30 +0000 (14:15 +1000)
commit82c43ff9a32f1c1d113cd6e1e8d046b7ab64422d
tree64fbde6ad550b2db22a14d90f991acaf88465311
parent7ee358698d2df050583df4fd28e86a770afbcc7e
gl/meson: add support for using bundled headers in a subproject

This is most useful when building on windows which does not ship the
necessary OpenGL headers.
gst-libs/gst/gl/meson.build