anv: include Primitive Header in mesh shader per-primitive output
authorMarcin Ślusarz <marcin.slusarz@intel.com>
Thu, 9 Dec 2021 16:10:55 +0000 (17:10 +0100)
committerMarge Bot <emma+marge@anholt.net>
Wed, 9 Mar 2022 16:52:59 +0000 (16:52 +0000)
commit823cffbe1cb728a832a9c30330e94ba0e173eaa0
treef4a9287d9140456e675d074e33b05fa24ce9c93d
parentf410c1142fb71f4af0e0903179298f88e3da4327
anv: include Primitive Header in mesh shader per-primitive output

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>
src/intel/vulkan/genX_pipeline.c