Let Item.layer.samplerName be a QByteArray instead of QString.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Wed, 18 Jan 2012 13:58:54 +0000 (14:58 +0100)
committerQt by Nokia <qt-info@nokia.com>
Tue, 7 Feb 2012 13:04:37 +0000 (14:04 +0100)
commit814deac3b2abebc1fa60575264ecd24e5c98a36d
treefdf1b54578590fc9a5a5fccc3e44ec5f6ce96455
parent5cc1870d2084f4f9a291d92d3ccd99f2c18d6fca
Let Item.layer.samplerName be a QByteArray instead of QString.

Both Qt's property system and OpenGL shaders use 8-bit characters,
so there is no need to use a QString for samplerName.

Change-Id: I8cc29c74adb5d71a34cc99d9ecebbbba8b554cdf
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/quick/items/qquickitem.cpp
src/quick/items/qquickitem_p.h