libstdc++: Fix std::to_chars for IEEE128 long double
authorJonathan Wakely <jwakely@redhat.com>
Thu, 10 Feb 2022 14:06:27 +0000 (14:06 +0000)
committerJonathan Wakely <jwakely@redhat.com>
Mon, 14 Feb 2022 12:34:21 +0000 (12:34 +0000)
commit813415650235b8ca42fe1afb3fcb0430e8628d30
tree3bb3be50de2ac68600f46007390232618c0cbb67
parentf320197c8b495324dc6997a99d53e7f45ecf5840
libstdc++: Fix std::to_chars for IEEE128 long double

The preprocessor check for _GLIBCXX_USE_FLOAT128 is the wrong condition,
because when the compiler is built with --with-long-double-format=ieee
configure determines that __float128 is the same as long double, and so
should not be used. But we do want the std::to_chars overloads for
__float128 in that case, because the floating_to_chars.cc file is built
with -mabi=ibmlongdouble and so the __float128 overloads are actually
the 'long double' ones for -mabi=ieeelongdouble code.

This fixes missing definitions of the __float128 overloads of
std::to_chars for --with-long-double-format=ieee builds. Without this,
there are symbols present in the --with-long-double-abi=ibm build which
are missing from the --with-long-double-abi=ieee build.

libstdc++-v3/ChangeLog:

* src/c++17/floating_to_chars.cc (FLOAT128_TO_CHARS): Depend on
LONG_DOUBLE_ALT128_COMPAT instead of USE_FLOAT128.
libstdc++-v3/src/c++17/floating_to_chars.cc