window: move toysurface and allocation to struct surface
authorPekka Paalanen <ppaalanen@gmail.com>
Wed, 13 Feb 2013 14:17:14 +0000 (16:17 +0200)
committerKristian Høgsberg <krh@bitplanet.net>
Thu, 14 Feb 2013 17:30:27 +0000 (12:30 -0500)
commit811ec4ff31f8373335a1208beb2cbafa181282b5
tree680114818c62c2106d4f2002859bd399dbf8c8ac
parent4e373748755f3dd766f1f58993fcd0eb66c13548
window: move toysurface and allocation to struct surface

Fields 'allocation' and 'server_allocation' are surface specific. Fields
'saved_allocation', 'min_allocation', and 'pending_allocation' are
window specific, and will not be moved.

Field 'toysurface' is naturally surface specific, since it provides the
backing storage for the wl_surface.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
clients/window.c