glsl2: rename local variable_entry class
authorBrian Paul <brianp@vmware.com>
Tue, 24 Aug 2010 16:21:25 +0000 (10:21 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 24 Aug 2010 16:21:27 +0000 (10:21 -0600)
commit81137623e55bb003d2479385547028661c71b415
treeb52e393f4feda692d14a2d5a7543b2ae77c145b8
parent2eb8b2d3bb68cef1d3fc431debe1b18f6c017aeb
glsl2: rename local variable_entry class

With MSVC it seems that this class and its constructor is colliding
with the one in ir_variable_refcount.cpp.  Rename the class here to
avoid the collision.

This is a bit of a hack.  Can the two variable_entry classes be merged
and shared?
src/glsl/ir_structure_splitting.cpp