drm/omap: fix tiled buffer stride calculations
[ Upstream commit
cc8dd7661ccc2d8dc88921da8e6cc7c2fcdb0341 ]
omap_gem uses page alignment for buffer stride. The related calculations
are a bit off, though, as byte stride of 4096 gets aligned to 8192,
instead of 4096.
This patch changes the code to use DIV_ROUND_UP(), which fixes those
calculations and makes them more readable.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>