Improve precision handling in texture.explicit_lod
authorPyry Haulos <phaulos@google.com>
Mon, 13 Feb 2017 21:11:53 +0000 (13:11 -0800)
committerPyry Haulos <phaulos@google.com>
Thu, 9 Mar 2017 23:28:51 +0000 (15:28 -0800)
commit7fc7fd51fb1a7b00aa6fa6639dd036724b883338
tree5689117d6580dd1f72fbf694a3a77cac4ba93566
parentae4a82a77af9f79310aa9b1b2ad1d4225581a135
Improve precision handling in texture.explicit_lod

This change improves precision requirement handling in
dEQP-VK.texture.explicit_lod test group by adding separate controls for
format conversion and filtering math.

Changed tests:
dEQP-VK.texture.explicit_lod.*

Components: Vulkan

Change-Id: Id64da1d63d87d02c73c757a3f2d5d50f2fbc19c0
(cherry picked from commit 4269dc0c1e513c550d3d45c16f2760450dfcef5c)
external/vulkancts/modules/vulkan/texture/vktSampleVerifier.cpp
external/vulkancts/modules/vulkan/texture/vktSampleVerifier.hpp
external/vulkancts/modules/vulkan/texture/vktSampleVerifierUtil.cpp
external/vulkancts/modules/vulkan/texture/vktTextureFilteringExplicitLodTests.cpp