intel/blorp: Don't assume R8_UINT in convert_to_single_slice
authorJason Ekstrand <jason.ekstrand@intel.com>
Sun, 28 Aug 2016 05:06:11 +0000 (22:06 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Tue, 13 Sep 2016 02:42:57 +0000 (19:42 -0700)
commit7f2fecd11463da9d90a83ad65544271b35cd0d83
tree7f7290ad3bfb078651f1f2ee147f098bef7b4cf5
parent2fc9c7e3d9b2bcd65c9e192bc11d3c87835f85dc
intel/blorp: Don't assume R8_UINT in convert_to_single_slice

We're going to use it for more than just stencil textures

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/intel/blorp/blorp_blit.c