ALSA: aloop: Use DIV_ROUND_UP() instead of open-coding it
authorLars-Peter Clausen <lars@metafoo.de>
Wed, 23 Dec 2020 17:22:13 +0000 (18:22 +0100)
committerTakashi Iwai <tiwai@suse.de>
Fri, 25 Dec 2020 08:11:47 +0000 (09:11 +0100)
commit7ef74bdc0d974bed3e2d3fdd806e4d30796833d0
tree2ff9a61cb7f90eefcdb466f42e08d00cc7b100ff
parentafcfbcb39fe539ff9a24ca9187bb49e09a14abe5
ALSA: aloop: Use DIV_ROUND_UP() instead of open-coding it

Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@@
expression x, y;
@@
-(((x) + (y) - 1) / (y))
+DIV_ROUND_UP(x, y)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Link: https://lore.kernel.org/r/20201223172229.781-2-lars@metafoo.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/drivers/aloop.c