compiler: add VARYING bit for primitive shading rate
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Mon, 8 Feb 2021 16:29:26 +0000 (18:29 +0200)
committerMarge Bot <emma+marge@anholt.net>
Wed, 2 Feb 2022 17:09:46 +0000 (17:09 +0000)
commit7d8884800eec4d24494a3e64db3a7fbb6e311b79
tree6d8f478d42f8f683f528417b45d9dcb798fd1b2d
parent9322b76fc498febf6f99849723a5c48fb38817ef
compiler: add VARYING bit for primitive shading rate

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
src/compiler/shader_enums.h