Evas gl: Fix shader generation with out of source builds.
authorTom Hacohen <tom@stosb.com>
Wed, 6 May 2015 17:19:42 +0000 (18:19 +0100)
committerTom Hacohen <tom@stosb.com>
Wed, 6 May 2015 17:22:22 +0000 (18:22 +0100)
commit7c2d0453757fd6fc712f5dcef70f33daa2871fb3
treed4bd488b346b2c3bd781f72ef152024b70c6d1b9
parentacd4ace06c45b858a8017267253dbbe7fc61c73b
Evas gl: Fix shader generation with out of source builds.

It's actually still stupid and broken, but at least less. It shouldn't
generate them in source, but out of source, I don't understand how this
even passes distcheck. Actually, my changes might break distcheck
because now it actually does what it says it does, and thus might break
things.

@fix
src/Makefile_Evas.am