Don't forget to update a heap's timestamp when a texture image is
authorFelix Kuehling <fxkuehl@gmx.de>
Wed, 23 Feb 2005 20:51:27 +0000 (20:51 +0000)
committerFelix Kuehling <fxkuehl@gmx.de>
Wed, 23 Feb 2005 20:51:27 +0000 (20:51 +0000)
commit7b7d00ca62d18c71cd3a14a81f5dc12e73248757
treeddc3b660416be7ab582bf97e09b33d6037e7bfe5
parent365a0a7c153da53c5e4fb6433751f9dab9a16fa4
Don't forget to update a heap's timestamp when a texture image is
changed. Other drivers don't need to do this because they're swapping
modified textures out of texture memory, which implies a timestamp
update.
src/mesa/drivers/dri/savage/savagetex.c