Fix alpha computation for specular lighting filter (GPU path).
authorsenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Oct 2012 19:47:06 +0000 (19:47 +0000)
committersenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Oct 2012 19:47:06 +0000 (19:47 +0000)
commit7b734e08430f6b1d147dfa9f0c2c08d88aa7b714
treec64ef068ab1e305a7b932e1eec0111b3802dd574
parent42041e6de830c11f252aab072a6527bb28840468
Fix alpha computation for specular lighting filter (GPU path).
Change lighting GM background to show blending.

NOTE:  This will require new results for the lighting GM.

Review URL: https://codereview.appspot.com/6812050

git-svn-id: http://skia.googlecode.com/svn/trunk@6181 2bbb7eff-a529-9590-31e7-b0007b416f81
gm/lighting.cpp
src/effects/SkLightingImageFilter.cpp