draw: last_vertex_last is always true for GS and SO.
authorChia-I Wu <olv@lunarg.com>
Mon, 9 Aug 2010 16:39:23 +0000 (00:39 +0800)
committerChia-I Wu <olv@lunarg.com>
Mon, 16 Aug 2010 12:46:29 +0000 (20:46 +0800)
commit7b3beb22405ee2de0cf02951b6547964a2989ee5
treeb3b6025c61591ed7e25682ea033b2ead289051db
parenta97419a3ba86fd112a22b5786c4f34f8d8a54f2d
draw: last_vertex_last is always true for GS and SO.

That is, OpenGL decomposition rule is assumed.  There should be a
pipe_context state to specify the rules.
src/gallium/auxiliary/draw/draw_gs_tmp.h
src/gallium/auxiliary/draw/draw_so_emit_tmp.h