Add support for emitting GObject signals dynamically
authorSebastian Dröge <sebastian.droege@collabora.co.uk>
Tue, 7 Apr 2009 07:12:31 +0000 (09:12 +0200)
committerSebastian Dröge <sebastian.droege@collabora.co.uk>
Tue, 7 Apr 2009 07:12:31 +0000 (09:12 +0200)
commit7b0efa7033d27ce730b645d3936d5558e08359e0
tree7488016c7aeb09da6ac9eb6c975118f391c51434
parent17739ad5de2d11608cce4d91ad9ada96b06256f1
Add support for emitting GObject signals dynamically

This will be needed later to call the action signals of
playbin2 for example.

Also get the correct instance size of GClosure at runtime
instead of always taking the largest known one.
gstreamer-sharp/DynamicSignal.cs
gstreamer-sharp/glue/Makefile.am
gstreamer-sharp/glue/dynamicsignal.c [new file with mode: 0644]