spirv: Add a debug option to force non uniform texture sampling
authorKonstantin Seurer <konstantin.seurer@gmail.com>
Sat, 10 Dec 2022 11:36:57 +0000 (12:36 +0100)
committerMarge Bot <emma+marge@anholt.net>
Mon, 12 Dec 2022 18:18:32 +0000 (18:18 +0000)
commit7a994d92ff61acdd5177d4b786a7382df4ddd9e3
tree4b44dcf3d94421cc16b50cbb1d6d82ea73dea237
parentcdd68cbafdb8abdfbaba15215bb8486759ece28c
spirv: Add a debug option to force non uniform texture sampling

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20243>
src/compiler/spirv/nir_spirv.h
src/compiler/spirv/spirv_to_nir.c