zink: remove a bunch of casts from shader key inlines
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 1 Sep 2022 17:19:54 +0000 (13:19 -0400)
committerMarge Bot <emma+marge@anholt.net>
Mon, 26 Sep 2022 17:12:31 +0000 (17:12 +0000)
commit7a489593d0026b6eae6c192b68659610ac7fed07
treee63b7ac386ae68437068c46d6c71cb56f6501b9d
parentf2591d09d77b70d939618c110a2e893453cb787f
zink: remove a bunch of casts from shader key inlines

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18786>
src/gallium/drivers/zink/zink_program.h