[animation] Remove InitiallyUnowned from Animation
authorEmmanuele Bassi <ebassi@linux.intel.com>
Wed, 6 May 2009 16:01:44 +0000 (17:01 +0100)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 14 May 2009 15:12:36 +0000 (16:12 +0100)
commit79cb0a3515325dcf183684eb9809fd66abff478a
treeacd31fff0a6acdfb48c1fd5331b876302588598a
parent0f7a3b973952505e85e93d0bde59be48973fbeb2
[animation] Remove InitiallyUnowned from Animation

ClutterAnimation currently inherits the initial floating reference
semantics from GInitiallyUnowned. An Animation is, though, meant to
be used as a top-level object, like a Timeline or a Behaviour, and
not "owned" by another object. For this reason, the initial floating
reference does not make any sense.
clutter/clutter-animation.c
clutter/clutter-animation.h