Cell: texture sampler functions always return vector float now
authorBrian <brian.paul@tungstengraphics.com>
Mon, 4 Feb 2008 23:06:51 +0000 (16:06 -0700)
committerBen Skeggs <skeggsb@gmail.com>
Fri, 15 Feb 2008 02:50:30 +0000 (13:50 +1100)
commit790eec9666ae6cc37ce4ba54cceff97e9eeb5ce3
tree098b848caa1289cc57d088114a2b1b64769e309f
parent71e6cd0b66be784aa3feb86101b7a62d17735f56
Cell: texture sampler functions always return vector float now

Texture colors look the same now, regardless of X display/pixel format
src/mesa/pipe/cell/spu/spu_main.h
src/mesa/pipe/cell/spu/spu_texture.c
src/mesa/pipe/cell/spu/spu_texture.h
src/mesa/pipe/cell/spu/spu_tri.c