[+] Use "buffer" ID against "bufferView" ID for Open3DGC-compression.
authorAlexandr Arutjunov <smal.root@gmail.com>
Tue, 9 Aug 2016 10:37:32 +0000 (13:37 +0300)
committerAlexandr Arutjunov <smal.root@gmail.com>
Tue, 9 Aug 2016 10:37:32 +0000 (13:37 +0300)
commit778ad7f06f3b98847ed5d73a533faf84ad44bd0f
tree3b117115828dedf746013b8b98639a69e14804b7
parent9a4fa1321b99328aff52793af556fbc4cc718730
[+] Use "buffer" ID against "bufferView" ID for Open3DGC-compression.
code/glTFAsset.h
code/glTFAssetWriter.inl
code/glTFExporter.cpp