add color to the vertexes in map. this allows for fading/shading of
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 1 Nov 2009 01:32:23 +0000 (01:32 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 1 Nov 2009 01:32:23 +0000 (01:32 +0000)
commit7754e239676eae59e36093ed81b29450519255cc
tree3450eef7ec279a96a617af1335373c6f0be63c26
parent9c9c7e81dd201a1323a9ac41e4343354c2820f08
add color to the vertexes in map. this allows for fading/shading of
reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@43384 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/lib/Evas.h
src/lib/canvas/evas_map.c
src/lib/canvas/evas_object_image.c
src/lib/canvas/evas_render.c
src/lib/engines/common/Makefile.am
src/lib/engines/common/evas_map_image.c
src/lib/engines/common/evas_map_image.h
src/lib/engines/common/evas_map_image_core.c [new file with mode: 0644]
src/lib/engines/common/evas_map_image_internal.c
src/lib/engines/common/evas_map_image_loop.c [new file with mode: 0644]
src/lib/include/evas_private.h