Added PointSize in shader used for drawing points
authorDae Kim <dae.kim@imgtec.com>
Wed, 30 May 2018 12:55:30 +0000 (13:55 +0100)
committerDae Kim <dae.kim@imgtec.com>
Wed, 30 May 2018 12:55:30 +0000 (13:55 +0100)
commit76a3efb8583de58358570c912e4388a780a2cb39
tree580e1c17c74170d43ab595d05b4d7e62f0d74193
parentb99da3c1c2d07cd6a10b5513720f1db85084187c
Added PointSize in shader used for drawing points

A SPIR-V assembly shader with undefined PointSize was being used with
point list topology.

Affects:

dEQP-VK.subgroups.*

Components: Vulkan

VK-GL-CTS issue: 1197

Change-Id: I2d38d367d413e205e00b32cdd96b8ca3ecf6eda4
external/vulkancts/modules/vulkan/subgroups/vktSubgroupsTestsUtils.cpp