need a separate texture for each maskformat in atlasmgr
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 15 Mar 2011 19:15:15 +0000 (19:15 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 15 Mar 2011 19:15:15 +0000 (19:15 +0000)
commit759c16e20dc42577226c8805bfea92d8bacb14d8
tree8365ad26b3e21dc315a07f7b9eaf8e64f5054828
parent080773ca79cbdc230730d295441255e9254d76a6
need a separate texture for each maskformat in atlasmgr

git-svn-id: http://skia.googlecode.com/svn/trunk@942 2bbb7eff-a529-9590-31e7-b0007b416f81
gpu/include/GrAtlas.h
gpu/include/GrTypes.h
gpu/src/GrAtlas.cpp