use the supplied matrix instead of the texture w/h div for the bicubic GPU effect
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 23 Oct 2013 16:18:50 +0000 (16:18 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 23 Oct 2013 16:18:50 +0000 (16:18 +0000)
commit759befb72c558202de65a480c44d7b27428ec312
tree86dce8cc3107f912f870415cd27fa1d261881adf
parenta8aef8bf04b10ad648c448c16f56d8c487819112
use the supplied matrix instead of the texture w/h div for the bicubic GPU effect

BUG=
R=bsalomon@google.com, caryclark@google.com

Author: humper@google.com

Review URL: https://codereview.chromium.org/37003005

git-svn-id: http://skia.googlecode.com/svn/trunk@11921 2bbb7eff-a529-9590-31e7-b0007b416f81
gm/clippedbitmapshaders.cpp
src/gpu/effects/GrBicubicEffect.cpp