MakeCurrent(null) should make context non-current
authorStefanos A. <stapostol@gmail.com>
Tue, 1 Oct 2013 20:13:33 +0000 (22:13 +0200)
committerStefanos A. <stapostol@gmail.com>
Tue, 1 Oct 2013 20:13:33 +0000 (22:13 +0200)
commit7460452b2631efb3e301c392490ca3c5a0a610ad
tree9871f3ba004478e5aa7d7345ea8925ad5786804c
parent2c867de1f4cb54766f40e2979201bf49fcc2d439
MakeCurrent(null) should make context non-current

This fixes the crash in the "GameWindow Threading" example.
Source/OpenTK/Platform/SDL2/Sdl2GraphicsContext.cs