Changed SceneGraph::CompareItems and CompareItems3D to compare the render items based... 14/48914/2
authorChu Hoang <c.hoang@samsung.com>
Thu, 1 Oct 2015 11:35:24 +0000 (12:35 +0100)
committerChu Hoang <c.hoang@samsung.com>
Thu, 1 Oct 2015 13:22:39 +0000 (14:22 +0100)
commit73ab81d3c98d1e706be2aa7c32bd51212c56243e
tree488d6dc6bd78604565cf7f7957c05552b3dae86b
parent9a21735177bb272ba2a99689d94e304bfff378c8
Changed SceneGraph::CompareItems and CompareItems3D to compare the render items based on textureId instead of material.

This is to reduce the number of glBindTexture calls.

Change-Id: Iad24b18c5a42a53a85cdcf9522c5de71e3bf44a2
dali/integration-api/resource-declarations.h
dali/internal/render/renderers/render-new-renderer.h
dali/internal/render/renderers/render-renderer.cpp
dali/internal/render/renderers/render-renderer.h
dali/internal/update/manager/prepare-render-instructions.cpp
dali/internal/update/manager/prepare-render-instructions.h
dali/internal/update/node-attachments/scene-graph-renderable-attachment.cpp