mesa: avoid redundant state setting in glClientActiveTexture
authorBrian Paul <brianp@vmware.com>
Tue, 27 Oct 2009 19:51:51 +0000 (13:51 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 27 Oct 2009 23:00:31 +0000 (17:00 -0600)
commit72cb441c2feb7e5f11fc84a2d9f551da94ce2f16
tree6efeb75af37122e07a9dd1ce0923c38504247529
parent33531614de94d396d10a3bed4a020abe2e2a40b5
mesa: avoid redundant state setting in glClientActiveTexture

Plus add code for verbose/debugging.
src/mesa/main/texstate.c