gallium: add PIPE_TEXTURE_RECT target
authorLuca Barbieri <luca@luca-barbieri.com>
Thu, 15 Apr 2010 07:02:29 +0000 (09:02 +0200)
committerLuca Barbieri <luca@luca-barbieri.com>
Fri, 20 Aug 2010 10:03:59 +0000 (12:03 +0200)
commit72b3e3fee37413fefe205fa03a111a0180ed19c1
tree3f19fb6d02ede3ecbe574f2112da28a9912cd53b
parent9b3362932df0ec27efd605dfd0838c76111bb23e
gallium: add PIPE_TEXTURE_RECT target

This allows to properly support OpenGL rectangle textures in a well
defined way, especially on drivers that don't expose
PIPE_CAP_NPOT_TEXTURES.
src/gallium/docs/source/index.rst
src/gallium/docs/source/resources.rst [new file with mode: 0644]
src/gallium/include/pipe/p_defines.h