Fix device mismatch bug by creating allocator for the sparse context too
authorPeter Siket <ps.szeged@partner.samsung.com>
Mon, 25 Jul 2016 14:29:00 +0000 (16:29 +0200)
committerPeter Siket <ps.szeged@partner.samsung.com>
Mon, 25 Jul 2016 14:29:00 +0000 (16:29 +0200)
commit72a80055d864e628d5cca1ec402bf303b180496f
tree5e7adb0ecd82399339371d41cba21de9b364a26c
parentddb3787321e64ab16087fde44bb1cb278addcaf0
Fix device mismatch bug by creating allocator for the sparse context too
external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp
external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.hpp