dlist: use a separate opcode for vbo replay using loopback
authorPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Wed, 16 Jun 2021 08:30:11 +0000 (10:30 +0200)
committerMarge Bot <eric+marge@anholt.net>
Fri, 9 Jul 2021 10:05:46 +0000 (10:05 +0000)
commit722e39c0080200bbd7f43f7d15ac475fcf919ce9
tree35ba6ed5611526d031a922a2a5ab35427d1eb2d5
parentcc57d097bf7e0f2c095be82198cd0b4cac0f224f
dlist: use a separate opcode for vbo replay using loopback

Remember is the current list needs to fallback to loopback,
and patch the list in glEndList.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11493>
src/mesa/main/dlist.c
src/mesa/main/mtypes.h
src/mesa/vbo/vbo.h
src/mesa/vbo/vbo_save.h
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c