SPV: Fix an issue related with using CubeArrayShadow for texture()
authorRex Xu <rex.xu@amd.com>
Wed, 11 Nov 2015 07:35:47 +0000 (15:35 +0800)
committerunknown <rexu@shadrexu.amd.com>
Sun, 22 Nov 2015 13:43:05 +0000 (21:43 +0800)
commit71519fe70b3e60b9af3ba0a23891b01a351aefb7
tree3769517aba098496ea3312d0684cb9097adcb5ce
parent2c03478442b98985d7ea51864ec0afcc3bdf65a4
SPV: Fix an issue related with using CubeArrayShadow for texture()
SPIRV/GlslangToSpv.cpp
Test/baseResults/spv.130.frag.out
Test/baseResults/spv.140.vert.out [deleted file]
Test/baseResults/spv.newTexture.frag.out
Test/spv.newTexture.frag