evas-gl-drm: Create eglContext before eglWindowSurface
authorChris Michael <cp.michael@samsung.com>
Thu, 4 Jun 2015 12:52:28 +0000 (08:52 -0400)
committerChris Michael <cp.michael@samsung.com>
Fri, 5 Jun 2015 14:00:44 +0000 (10:00 -0400)
commit70b674d06c47916bdba191cc591eae395e21756d
tree42cc22e1aebaf8dae40d26a14b2cfa7a30cf1def
parent493e751882cd339d3e3d9329fd43b9e3d5a81448
evas-gl-drm: Create eglContext before eglWindowSurface

Summary: We should be creating the eglContext before trying to create
the window surface.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
src/modules/evas/engines/gl_drm/evas_outbuf.c