glamor: Use glsl "fract/mod" instead of "while" in gradient shaders.
authorMarkus Wick <markus@selfnet.de>
Tue, 18 Mar 2014 08:42:48 +0000 (09:42 +0100)
committerEric Anholt <eric@anholt.net>
Wed, 26 Mar 2014 19:58:39 +0000 (12:58 -0700)
commit708fe0625f31ad39ba54f27f04d17ed2aa621cad
tree859e08a0dea9387f4fe77981aba77427130952fd
parent84ff8960722fa9baf6ad70756b9c335bf2a5e515
glamor: Use glsl "fract/mod" instead of "while" in gradient shaders.

This fixes gtkperf. It seemed to hang forever.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
glamor/glamor_gradient.c