Compile shaders for 1.0-compatible tests as SPIRV 1.0, not max supported
authorChris Forbes <chrisforbes@google.com>
Fri, 2 Mar 2018 21:22:20 +0000 (13:22 -0800)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Mon, 2 Jul 2018 12:30:47 +0000 (08:30 -0400)
commit7022ad05edecf42b7bbca751308390d7fbe2aa06
tree8e1db7408f40a14ed3e008ff2eb1513bde1f2d6b
parentcc08a3db43f333bb1195d0d5fd8d6c6dd552f8b9
Compile shaders for 1.0-compatible tests as SPIRV 1.0, not max supported

Components: Vulkan
VK-GL-CTS: 1232

Change-Id: I5a440f97f79be0e6d37d89018ae8b611e9d4e7c1
external/vulkancts/framework/vulkan/vkPrograms.cpp
external/vulkancts/framework/vulkan/vkPrograms.hpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmSpirvVersionTests.cpp
external/vulkancts/modules/vulkan/vktBuildPrograms.cpp
external/vulkancts/modules/vulkan/vktTestPackage.cpp