bpf, x32: Fix bug with ALU64 {LSH, RSH, ARSH} BPF_K shift by 0
The current x32 BPF JIT does not correctly compile shift operations when
the immediate shift amount is 0. The expected behavior is for this to
be a no-op.
The following program demonstrates the bug. The expexceted result is 1,
but the current JITed code returns 2.
r0 = 1
r1 = 1
r1 <<= 0
if r1 == 1 goto end
r0 = 2
end:
exit
This patch simplifies the code and fixes the bug.
Fixes:
03f5781be2c7 ("bpf, x86_32: add eBPF JIT compiler for ia32")
Co-developed-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Luke Nelson <luke.r.nels@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>