audio: Use LoadPackagedLibrary when building for UWP
authorNirbheek Chauhan <nirbheek@centricular.com>
Fri, 10 May 2019 02:02:21 +0000 (07:32 +0530)
committerNirbheek Chauhan <nirbheek.chauhan@gmail.com>
Tue, 24 Sep 2019 15:17:39 +0000 (15:17 +0000)
commit6f7c9e43bc13102ff7fc73bd359c750a227f6588
tree0d30c50a9a79ec19ea95aa44e7b4685d0b01f762
parentdfe06287d658889f8e86990edcfcb132bb7d90e4
audio: Use LoadPackagedLibrary when building for UWP

Universal Windows Platform apps are not allowed to use LoadLibrary to
load arbitrary DLLs from the filesystem. They can only use
LoadPackagedLibrary to load DLLs that have been packaged with the app
as assets.

See also: https://gitlab.freedesktop.org/gstreamer/gstreamer/merge_requests/190
gst-libs/gst/audio/gstaudioutilsprivate.c