fold-const: Fix up ((1 << x) & y) != 0 folding for vectors [PR99225]
authorJakub Jelinek <jakub@redhat.com>
Wed, 24 Feb 2021 11:10:25 +0000 (12:10 +0100)
committerJakub Jelinek <jakub@redhat.com>
Wed, 24 Feb 2021 11:10:25 +0000 (12:10 +0100)
commit6e646abbe02f2c79cc3ba1f3de705ee62ff9dcd1
tree51ff5a521c3955aa0a26f0666d119010f1e93563
parent5296bd57d0605d1fec900d85e3ab3875197e609a
fold-const: Fix up ((1 << x) & y) != 0 folding for vectors [PR99225]

This optimization was written purely with scalar integers in mind,
can work fine even with vectors, but we can't use build_int_cst but
need to use build_one_cst instead.

2021-02-24  Jakub Jelinek  <jakub@redhat.com>

PR tree-optimization/99225
* fold-const.c (fold_binary_loc) <case NE_EXPR>: In (x & (1 << y)) != 0
to ((x >> y) & 1) != 0 simplifications use build_one_cst instead of
build_int_cst (..., 1).  Formatting fixes.

* gcc.c-torture/compile/pr99225.c: New test.
gcc/fold-const.c
gcc/testsuite/gcc.c-torture/compile/pr99225.c [new file with mode: 0644]