Evas filters: fix random cases of 'dancing text'
In some situations, text with filters would be rendered in an invalid
position (somewhere too high).
I am not entirely sure of the reason why the original code with BLEND
doesn't work, but this new version is simpler as GL and SW have more
similar behaviours:
- render text to our 'output' buffer
- draw this buffer as an image onto the set target
Thanks zmike for reporting the issue.
And thanks A LOT for using the filters :D
@fix
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>